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WebGLActiveInfo

The WebGLActiveInfo interface is part of the WebGL API and represents the information returned by calling the WebGLRenderingContext.getActiveAttrib() and WebGLRenderingContext.getActiveUniform() methods.

Properties

WebGLActiveInfo.name
The read-only name of the requested variable.
WebGLActiveInfo.size
The read-only size of the requested variable.
WebGLActiveInfo.type
The read-only type of the requested variable.

Examples

A WebGLActiveInfo object is returned by:

WebGLActiveInfo? getActiveAttrib(WebGLProgram? program, GLuint index); 
WebGLActiveInfo? getActiveUniform(WebGLProgram? program, GLuint index);
WebGLActiveInfo? getTransformFeedbackVarying(WebGLProgram? program, GLuint index)

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'WebGLActiveInfo' in that specification.
Recommendation Initial definition.

Browser compatibility

Feature Chrome Firefox Edge Internet Explorer Opera Safari
Basic Support 9 4.0 12 11 12 5.1
Available in workers (No) 44.01 (No) (No) (No) (No)
Feature Android Chrome for Android Edge mobile Firefox for Android IE mobile Opera Android iOS Safari
Basic Support (Yes) 25 (Yes) (Yes) 11 12 8.1
Available in workers (No) (No) (No) (No) (No) (No) (No)

1. From version 44.0, this feature is behind the gfx.offscreencanvas.enabled preference (needs to be set to true). To change preferences in Firefox, visit about:config.

See also

© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLActiveInfo