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XREquirectLayer: radius property

Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The radius property of the XREquirectLayer interface represents the radius of the sphere.

Value

A number representing the non-negative radius (in meters) of the sphere. Values of zero or infinity are treated as representing an infinite sphere. Setting radius to a value less than 0 will set it to 0.

Examples

Getting a layer's radius

The XRWebGLBinding.createEquirectLayer() method creates an equirect layer and allows specifying a radius. The XREquirectLayer.radius property can be used after layer creation to get the radius used or to set it to a new one.

js

const equirectLayer = xrGlBinding.createEquirectLayer({
  space: xrReferenceSpace,
  viewPixelWidth: 1200,
  viewPixelHeight: 600,
  centralHorizontalAngle: 2 * Math.PI,
  upperVerticalAngle: Math.PI / 2.0,
  lowerVerticalAngle: -Math.PI / 2.0,
  radius: 0,
});

equirectLayer.radius; // 0

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
radius No No No No No No No No No No No No

See also

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https://developer.mozilla.org/en-US/docs/Web/API/XREquirectLayer/radius