W3cubDocs

/Godot 2.1

CircleShape2D

Inherits: Shape2D < Resource < Reference < Object

Category: Core

Brief Description

Circular Shape for 2D Physics.

Member Functions

float get_radius ( ) const
void set_radius ( float radius )

Description

Circular Shape for 2D Physics. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.

Member Function Description

float get_radius ( ) const

Return the radius of the circle shape.

void set_radius ( float radius )

Set the radius of the circle shape.

© 2014–2017 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/2.1/classes/class_circleshape2d.html