Inherits: Shape2D < Resource < Reference < Object
Category: Core
Circular Shape for 2D Physics.
float | get_radius ( ) const |
void | set_radius ( float radius ) |
Circular Shape for 2D Physics. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.
Return the radius of the circle shape.
Set the radius of the circle shape.
© 2014–2017 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/2.1/classes/class_circleshape2d.html