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/Godot 2.1

OmniLight

Inherits: Light < VisualInstance < Spatial < Node < Object

Category: Core

Brief Description

OmniDirectional Light, such as a light bulb or a candle.

Description

An OmniDirectional light is a type of Light node that emits lights in all directions. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of Light. TODO: Image of an omnilight.

© 2014–2017 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/2.1/classes/class_omnilight.html