Category: Built-In Types
2D Axis-aligned bounding box.
|Rect2||Rect2 ( Vector2 pos, Vector2 size )|
|Rect2||Rect2 ( float x, float y, float width, float height )|
|Rect2||clip ( Rect2 b )|
|bool||encloses ( Rect2 b )|
|Rect2||expand ( Vector2 to )|
|float||get_area ( )|
|Rect2||grow ( float by )|
|bool||has_no_area ( )|
|bool||has_point ( Vector2 point )|
|bool||intersects ( Rect2 b )|
|Rect2||merge ( Rect2 b )|
Rect2 provides an 2D Axis-Aligned Bounding Box. It consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
Construct a Rect2 by position and size.
Construct a Rect2 by x, y, width and height.
Returns the intersection of this Rect2 and b.
Returns true if this Rect2 completely encloses another one.
Return this Rect2 expanded to include a given point.
Get the area of the Rect2.
Return a copy of the Rect2 grown a given amount of units towards all the sides.
Return true if the Rect2 is flat or empty.
Return true if the Rect2 contains a point.
Return true if the Rect2 overlaps with another.
Combine this Rect2 with another, a larger one is returned that contains both.
© 2014–2017 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.