|bool||is_connection_available ( ) const|
|int||listen ( int port, String bind_address=”*” )|
|void||stop ( )|
|Object||take_connection ( )|
TCP Server class. Listens to connections on a port and returns a StreamPeerTCP when got a connection.
Return true if a connection is available for taking.
Listen on the “port” binding to “bind_address”.
If “bind_address” is set as “*” (default), the server will listen on all available addresses (both IPv4 and IPv6).
If “bind_address” is set as “0.0.0.0” (for IPv4) or ”::” (for IPv6), the server will listen on all available addresses matching that IP type.
If “bind_address” is set to any valid address (e.g. “192.168.1.101”, ”::1”, etc), the server will only listen on the interface with that addresses (or fail if no interface with the given address exists).
If a connection is available, return a StreamPeerTCP with the connection/
© 2014–2017 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.