Get the angular velocity of the Body.

The angular velocity is the *rate of change of angle over time*.

It is changed in World:update by applying torques, off centre forces/impulses, and angular damping. It can be set directly with Body:setAngularVelocity.

If you need the *rate of change of position over time*, use Body:getLinearVelocity.

w = Body:getAngularVelocity( )

None.

`number w`

- The angular velocity in radians/second.

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Licensed under the GNU Free Documentation License, Version 1.3.

https://love2d.org/wiki/Body:getAngularVelocity