class
An injectable service that produces an animation sequence programmatically within an Angular component or directive. Provided by the BrowserAnimationsModule or NoopAnimationsModule.
abstract class AnimationBuilder {
abstract build(animation: AnimationMetadata | AnimationMetadata[]): AnimationFactory
} | build() | |||
|---|---|---|---|
| Builds a factory for producing a defined animation. See also:
| |||
|
animation | AnimationMetadata | AnimationMetadata[] | A reusable animation definition. |
AnimationFactory: A factory object that can create a player for the defined animation.
To use this service, add it to your component or directive as a dependency. The service is instantiated along with your component.
Apps do not typically need to create their own animation players, but if you do need to, follow these steps:
Use the build() method to create a programmatic animation using the animate() function. The method returns an AnimationFactory instance.
Use the factory object to create an AnimationPlayer and attach it to a DOM element.
Use the player object to control the animation programmatically.
For example:
// import the service from BrowserAnimationsModule
import {AnimationBuilder} from '@angular/animations';
// require the service as a dependency
class MyCmp {
constructor(private _builder: AnimationBuilder) {}
makeAnimation(element: any) {
// first define a reusable animation
const myAnimation = this._builder.build([
style({ width: 0 }),
animate(1000, style({ width: '100px' }))
]);
// use the returned factory object to create a player
const player = myAnimation.create(element);
player.play();
}
}
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Licensed under the Creative Commons Attribution License 4.0.
https://v11.angular.io/api/animations/AnimationBuilder