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Canvas (basic support)

Method of generating fast, dynamic graphics using JavaScript.

Spec https://html.spec.whatwg.org/multipage/scripting.html#the-canvas-element
Status WHATWG Living Standard
IE Edge Firefox Chrome Safari Opera
      108    
    107 107 TP  
    106 106 16.1  
11 105 105 105 16.0 91
10 104 104 104 15.6 90
9 103 103 103 15.5 89
8 102 102 102 15.4 88
Show all
7 101 101 101 15.2-15.3 87
6 100 100 100 15.1 86
5.5 99 99 99 15 85
  98 98 98 14.1 84
  97 97 97 14 83
  96 96 96 13.1 82
  95 95 95 13 81
  94 94 94 12.1 80
  93 93 93 12 79
  92 92 92 11.1 78
  91 91 91 11 77
  90 90 90 10.1 76
  89 89 89 10 75
  88 88 88 9.1 74
  87 87 87 9 73
  86 86 86 8 72
  85 85 85 7.1 71
  84 84 84 7 70
  83 83 83 6.1 69
  81 82 81 6 68
  80 81 80 5.1 67
  79 80 79 5 66
  18 79 78 4 65
  17 78 77 3.2 (1) 64
  16 77 76 3.1 (1) 63
  15 76 75   62
  14 75 74   60
  13 74 73   58
  12 73 72   57
    72 71   56
    71 70   55
    70 69   54
    69 68   53
    68 67   52
    67 66   51
    66 65   50
    65 64   49
    64 63   48
    63 62   47
    62 61   46
    61 60   45
    60 59   44
    59 58   43
    58 57   42
    57 56   41
    56 55   40
    55 54   39
    54 53   38
    53 52   37
    52 51   36
    51 50   35
    50 49   34
    49 48   33
    48 47   32
    47 46   31
    46 45   30
    45 44   29
    44 43   28
    43 42   27
    42 41   26
    41 40   25
    40 39   24
    39 38   23
    38 37   22
    37 36   21
    36 35   20
    35 34   19
    34 33   18
    33 32   17
    32 31   16
    31 30   15
    30 29   12.1
    29 28   12
    28 27   11.6
    27 26   11.5
    26 25   11.1
    25 24   11
    24 23   10.6
    23 22   10.5
    22 21   10.0-10.1
    21 20   9.5-9.6
    20 19   9
    19 18    
    18 17    
    17 16    
    16 15    
    15 14    
    14 13    
    13 12    
    12 11    
    11 10    
    10 9    
    9 8    
    8 7    
    7 6    
    6 5    
    5 4    
    4      
    3.6      
    3.5 (1)      
    3 (1)      
    2 (1)      
Safari on iOS Opera Mini Android Browser Blackberry Browser Opera Mobile Android Chrome Android Firefox IE Mobile Android UC Browser Samsung Internet QQ Browser Baidu Browser KaiOS Browser
16.1                        
16.0 all (2) 105 10 64 105 104 11 13.4 18.0 13.1 13.18 2.5
15.6   4.4.3-4.4.4 7 12.1     10   17.0      
15.5   4.4   12         16.0      
15.4   4.2-4.3   11.5         15.0      
Show all
15.2-15.3   4.1   11.1         14.0      
15.0-15.1   4   11         13.0      
14.5-14.8   3   10         12.0      
14.0-14.4   2.3 (1)             11.1-11.2      
13.4-13.7   2.2 (1)             10.1      
13.3   2.1 (1)             9.2      
13.2                 8.2      
13.0-13.1                 7.2-7.4      
12.2-12.5                 6.2-6.4      
12.0-12.1                 5.0-5.4      
11.3-11.4                 4      
11.0-11.2                        
10.3                        
10.0-10.2                        
9.3                        
9.0-9.2                        
8.1-8.4                        
8                        
7.0-7.1                        
6.0-6.1                        
5.0-5.1                        
4.2-4.3                        
4.0-4.1                        
3.2                        

Notes

For screen readers, IE, Chrome & Firefox support the accessible canvas element sub-DOM.
Firefox & Chrome also support the drawfocus ring.

  1. Does not support toDataURL()

  2. Opera Mini supports the canvas element, but is unable to play animations or run other more complex applications.

Bugs

  • The Android browser does not support clipping on HTML5 canvas. See the bug filed here: https://issuetracker.google.com/issues/36934492

  • Older versions of iOS did not support video as a source for the canvas drawImage(), though it does appear to work as of iOS 8 test case

  • Limits of toDataURL() for iOS:
    - The maximum size for decoded GIF, PNG, and TIFF images is 3 megapixels for devices with less than 256 MB RAM and 5 megapixels for devices with greater or equal than 256 MB RAM.
    - The maximum size for a canvas element is 3 megapixels for devices with less than 256 MB RAM and 5 megapixels for devices with greater or equal than 256 MB RAM.
    - JavaScript execution time is limited to 10 seconds for each top-level entry point.

  • In IE 11 canvas.toDataURL() does not work if the canvas has images with data URI sources see bug

  • IE 10 canvas doesn't support setLineDash or lineDashOffset see bug

  • IE and Edge does not support globalAlpha for drawImage of SVG graphics. see bug see testcase

Resources

Data by caniuse.com
Licensed under the Creative Commons Attribution License v4.0.
https://caniuse.com/canvas