New in version 3.4.
When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio Edition, this variable may be set to specify the default value for the ANDROID_STL_TYPE
target property. See that target property for additional information.
When Cross Compiling for Android with the NDK, this variable may be set to specify the STL variant to be used. The value may be one of:
none
No C++ Support
system
Minimal C++ without STL
gabi++_static
GAbi++ Static
gabi++_shared
GAbi++ Shared
gnustl_static
GNU libstdc++ Static
gnustl_shared
GNU libstdc++ Shared
c++_static
LLVM libc++ Static
c++_shared
LLVM libc++ Shared
stlport_static
STLport Static
stlport_shared
STLport Shared
The default value is gnustl_static
on NDK versions that provide it and otherwise c++_static
. Note that this default differs from the native NDK build system because CMake may be used to build projects for Android that are not natively implemented for it and use the C++ standard library.
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Licensed under the BSD 3-clause License.
https://cmake.org/cmake/help/v3.19/variable/CMAKE_ANDROID_STL_TYPE.html