Defined in header <algorithm> | ||
---|---|---|
Call signature | ||
template< std::random_access_iterator I, std::sentinel_for<I> S, class Gen > requires std::permutable<I> && std::uniform_random_bit_generator<std::remove_reference_t<Gen>> I shuffle( I first, S last, Gen&& gen ); | (1) | (since C++20) |
template< ranges::random_access_range R, class Gen > requires std::permutable<ranges::iterator_t<R>> && std::uniform_random_bit_generator<std::remove_reference_t<Gen>> ranges::borrowed_iterator_t<R> shuffle( R&& r, Gen&& gen ); | (2) | (since C++20) |
[
first
,
last
)
such that each possible permutation of those elements has equal probability of appearance.r
as the range, as if using ranges::begin(r)
as first
and ranges::end(r)
as last
.The function-like entities described on this page are niebloids, that is:
In practice, they may be implemented as function objects, or with special compiler extensions.
first, last | - | the range of elements to shuffle randomly |
r | - | the range of elements to shuffle randomly |
gen | - | the random number generator |
An iterator equal to last
.
Exactly (last - first) - 1
swaps.
struct shuffle_fn { template<std::random_access_iterator I, std::sentinel_for<I> S, class Gen> requires std::permutable<I> && std::uniform_random_bit_generator<std::remove_reference_t<Gen>> I operator()(I first, S last, Gen&& gen) const { using diff_t = std::iter_difference_t<I>; using distr_t = std::uniform_int_distribution<diff_t>; using param_t = typename distr_t::param_type; distr_t D; const auto n {last - first}; for (diff_t i {1}; i < n; ++i) ranges::iter_swap(first + i, first + D(gen, param_t(0, i))); return ranges::next(first, last); } template<ranges::random_access_range R, class Gen> requires std::permutable<ranges::iterator_t<R>> && std::uniform_random_bit_generator<std::remove_reference_t<Gen>> ranges::borrowed_iterator_t<R> operator()(R&& r, Gen&& gen) const { return (*this)(ranges::begin(r), ranges::end(r), std::forward<Gen>(gen)); } }; inline constexpr shuffle_fn shuffle {}; |
#include <algorithm> #include <array> #include <iostream> #include <random> void print(const auto& a) { for (const auto e : a) std::cout << e << ' '; std::cout << '\n'; } int main() { std::array a {'A', 'B', 'C', 'D', 'E', 'F'}; print(a); std::random_device rd; std::mt19937 gen {rd()}; for (int i {}; i != 3; ++i) { std::ranges::shuffle(a, gen); print(a); } }
Possible output:
A B C D E F F E A C D B E C B F A D B A E C F D
(C++20) | generates the next greater lexicographic permutation of a range of elements (niebloid) |
(C++20) | generates the next smaller lexicographic permutation of a range of elements (niebloid) |
(until C++17)(C++11) | randomly re-orders elements in a range (function template) |
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