Defined in header <variant> | ||
---|---|---|
struct monostate { }; | (since C++17) |
Unit type intended for use as a well-behaved empty alternative in std::variant
. In particular, a variant of non-default-constructible types may list std::monostate
as its first alternative: this makes the variant itself default-constructible.
(constructor)
(implicitly declared) | trivial implicit default/copy/move constructor (public member function) |
(destructor)
(implicitly declared) | trivial implicit destructor (public member function) |
operator=
(implicitly declared) | trivial implicit copy/move assignment (public member function) |
constexpr bool operator==(monostate, monostate) noexcept { return true; } | (since C++17) | |
constexpr bool operator!=(monostate, monostate) noexcept { return false; } constexpr bool operator<(monostate, monostate) noexcept { return false; } constexpr bool operator>(monostate, monostate) noexcept { return false; } constexpr bool operator<=(monostate, monostate) noexcept { return true; } constexpr bool operator>=(monostate, monostate) noexcept { return true; } | (since C++17) (until C++20) | |
constexpr std::strong_ordering operator<=>(monostate, monostate) noexcept { return std::strong_ordering::equal; } | (since C++20) |
All instances of std::monostate
compare equal.
The | (since C++20) |
template <> struct std::hash<monostate>; |
Specializes the std::hash
algorithm for std::monostate
.
#include <variant> #include <iostream> #include <cassert> struct S { S(int i) : i(i) {} int i; }; int main() { // Without the monostate type this declaration will fail. // This is because S is not default-constructible. std::variant<std::monostate, S> var; assert(var.index() == 0); try { std::get<S>(var); // throws! We need to assign a value } catch(const std::bad_variant_access& e) { std::cout << e.what() << '\n'; } var = 12; std::cout << std::get<S>(var).i << '\n'; }
Possible output:
std::get: wrong index for variant 12
constructs the variant object (public member function) |
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