The lexical analysis is independent of the syntax parsing and the semantic analysis. The lexical analyzer splits the source text up into tokens. The lexical grammar describes the syntax of those tokens. The grammar is designed to be suitable for high speed scanning and to make it easy to write a correct scanner for it. It has a minimum of special case rules and there is only one phase of translation.
Source text can be in one of the following formats:
One of the following UTF BOMs (Byte Order Marks) can be present at the beginning of the source text:
| Format | BOM | 
|---|---|
| UTF-8 | EF BB BF | 
| UTF-16BE | FE FF | 
| UTF-16LE | FF FE | 
| UTF-32BE | 00 00 FE FF | 
| UTF-32LE | FF FE 00 00 | 
| ASCII | no BOM | 
If the source file does not start with a BOM, then the first character must be less than or equal to U+0000007F.
The source text is decoded from its source representation into Unicode Characters. The Characters are further divided into: WhiteSpace, EndOfLine, Comments, SpecialTokenSequences, Tokens, all followed by EndOfFile.
The source text is split into tokens using the maximal munch technique, i.e., the lexical analyzer makes the longest token it can. For example >> is a right shift token, not two greater than tokens. There are two exceptions to this rule:
.. embedded inside what looks like two floating point literals, as in 1..2, is interpreted as if the .. was separated by a space from the first integer.1.a is interpreted as the three tokens 1, ., and a, whereas 1. a is interpreted as the two tokens 1. and a.Character:
    any Unicode character
  EndOfFile:
    physical end of the file
    \u0000
    \u001A  The source text is terminated by whichever comes first.
EndOfLine:
    \u000D
    \u000A
    \u000D \u000A
    \u2028
    \u2029
    EndOfFile   WhiteSpace:
    Space
    Space WhiteSpace
Space:
    \u0020
    \u0009
    \u000B
    \u000C
   Comment:
    BlockComment
    LineComment
    NestingBlockComment
BlockComment:
    /* Characters */
LineComment:
    // Characters EndOfLine
NestingBlockComment:
    /+ NestingBlockCommentCharacters +/
NestingBlockCommentCharacters:
    NestingBlockCommentCharacter
    NestingBlockCommentCharacter NestingBlockCommentCharacters
NestingBlockCommentCharacter:
    Character
    NestingBlockComment
Characters:
    Character
    Character Characters  There are three kinds of comments:
 The contents of strings and comments are not tokenized. Consequently, comment openings occurring within a string do not begin a comment, and string delimiters within a comment do not affect the recognition of comment closings and nested /+ comment openings. With the exception of /+ occurring within a /+ comment, comment openings within a comment are ignored. 
a = /+ // +/ 1; // parses as if 'a = 1;' a = /+ "+/" +/ 1"; // parses as if 'a = " +/ 1";' a = /+ /* +/ */ 3; // parses as if 'a = */ 3;'
Comments cannot be used as token concatenators, for example, abc/**/def is two tokens, abc and def, not one abcdef token.
Token:
    Identifier
    StringLiteral
    CharacterLiteral
    IntegerLiteral
    FloatLiteral
    Keyword
    /
    /=
    .
    ..
    ...
    &
    &=
    &&
    |
    |=
    ||
    -
    -=
    --
    +
    +=
    ++
    <
    <=
    <<
    <<=
    >
    >=
    >>=
    >>>=
    >>
    >>>
    !
    !=
    (
    )
    [
    ]
    {
    }
    ?
    ,
    ;
    :
    $
    =
    ==
    *
    *=
    %
    %=
    ^
    ^=
    ^^
    ^^=
    ~
    ~=
    @
    =>
    #
  Identifier:
    IdentifierStart
    IdentifierStart IdentifierChars
IdentifierChars:
    IdentifierChar
    IdentifierChar IdentifierChars
IdentifierStart:
    _
    Letter
    UniversalAlpha
IdentifierChar:
    IdentifierStart
    0
    NonZeroDigit
   Identifiers start with a letter, _, or universal alpha, and are followed by any number of letters, _, digits, or universal alphas. Universal alphas are as defined in ISO/IEC 9899:1999(E) Appendix D of the C99 Standard. Identifiers can be arbitrarily long, and are case sensitive.
__ (two underscores) are reserved.  StringLiteral:
    WysiwygString
    AlternateWysiwygString
    DoubleQuotedString
    HexString
    DelimitedString
    TokenString
WysiwygString:
    r" WysiwygCharacters " StringPostfixopt
AlternateWysiwygString:
    ` WysiwygCharacters ` StringPostfixopt
WysiwygCharacters:
    WysiwygCharacter
    WysiwygCharacter WysiwygCharacters
WysiwygCharacter:
    Character
    EndOfLine
DoubleQuotedString:
    " DoubleQuotedCharacters " StringPostfixopt
DoubleQuotedCharacters:
    DoubleQuotedCharacter
    DoubleQuotedCharacter DoubleQuotedCharacters
DoubleQuotedCharacter:
    Character
    EscapeSequence
    EndOfLine
EscapeSequence:
    \'
    \"
    \?
    \\
    \0
    \a
    \b
    \f
    \n
    \r
    \t
    \v
    \x HexDigit HexDigit
    \ OctalDigit
    \ OctalDigit OctalDigit
    \ OctalDigit OctalDigit OctalDigit
    \u HexDigit HexDigit HexDigit HexDigit
    \U HexDigit HexDigit HexDigit HexDigit HexDigit HexDigit HexDigit HexDigit
    \ NamedCharacterEntity
HexString:
    x" HexStringChars " StringPostfixopt
HexStringChars:
    HexStringChar
    HexStringChar HexStringChars
HexStringChar:
    HexDigit
    WhiteSpace
    EndOfLine
StringPostfix:
    c
    w
    d
DelimitedString:
    q" Delimiter WysiwygCharacters MatchingDelimiter "
TokenString:
    q{ Tokens }
  A string literal is either a double quoted string, a wysiwyg quoted string, a delimited string, a token string, or a hex string.
In all string literal forms, an EndOfLine is regarded as a single \n character.
String literals are read only.
Undefined Behavior: Writes to string literals cannot always be detected, but cause undefined behavior. Wysiwyg ("what you see is what you get") quoted strings are enclosed by r" and ". All characters between the r" and " are part of the string. There are no escape sequences inside wysiwyg strings. 
r"I am Oz"
r"c:\games\Sudoku.exe"
r"ab\n" // string is 4 characters,
        // 'a', 'b', '\', 'n'
  An alternate form of wysiwyg strings are enclosed by backquotes, the ` character.
`the Great and Powerful.`
`c:\games\Empire.exe`
`The "lazy" dog`
`a"b\n`  // string is 5 characters,
         // 'a', '"', 'b', '\', 'n'
  Double quoted strings are enclosed by "". EscapeSequences can be embedded into them.
"Who are you?"
"c:\\games\\Doom.exe"
"ab\n"   // string is 3 characters,
         // 'a', 'b', and a linefeed
"ab
"        // string is 3 characters,
         // 'a', 'b', and a linefeed
  Hex strings allow string literals to be created using hex data. The hex data need not form valid UTF characters.
x"0A"              // same as "\x0A"
x"00 FBCD 32FD 0A" // same as
                   // "\x00\xFB\xCD\x32\xFD\x0A"
  Whitespace and newlines are ignored, so the hex data can be easily formatted. The number of hex characters must be a multiple of 2.
Note: Hex Strings are deprecated. Please use std.conv.hexString instead.
Delimited strings use various forms of delimiters. The delimiter, whether a character or identifer, must immediately follow the " without any intervening whitespace. The terminating delimiter must immediately precede the closing " without any intervening whitespace. A nesting delimiter nests, and is one of the following characters:
| Delimiter | Matching Delimiter | 
|---|---|
| [ | ] | 
| ( | ) | 
| < | > | 
| { | } | 
q"(foo(xxx))"   // "foo(xxx)"
q"[foo{]"       // "foo{"
  If the delimiter is an identifier, the identifier must be immediately followed by a newline, and the matching delimiter is the same identifier starting at the beginning of the line:
writeln(q"EOS This is a multi-line heredoc string EOS" );
The newline following the opening identifier is not part of the string, but the last newline before the closing identifier is part of the string. The closing identifier must be placed on its own line at the leftmost column.
Otherwise, the matching delimiter is the same as the delimiter character:
q"/foo]/" // "foo]" // q"/abc/def/" // error
Token strings open with the characters q{ and close with the token }. In between must be valid D tokens. The { and } tokens nest. The string is formed of all the characters between the opening and closing of the token string, including comments. 
q{this is the voice of} // "this is the voice of"
q{/*}*/ }               // "/*}*/ "
q{ world(q{control}); } // " world(q{control}); "
q{ __TIME__ }           // " __TIME__ "
                        // i.e. it is not replaced with the time
// q{ __EOF__ }         // error
                        // __EOF__ is not a token, it's end of file
  The optional StringPostfix character gives a specific type to the string, rather than it being inferred from the context. The types corresponding to the postfix characters are:
| Postfix | Type | Aka | 
|---|---|---|
| c | immutable(char)[] | string | 
| w | immutable(wchar)[] | wstring | 
| d | immutable(dchar)[] | dstring | 
"hello"c // string "hello"w // wstring "hello"d // dstring
The string literals are assembled as UTF-8 char arrays, and the postfix is applied to convert to wchar or dchar as necessary as a final step.
The escape sequences listed in EscapeSequence are:
| Sequence | Meaning | 
|---|---|
| \' | Literal single-quote: ' | 
| \" | Literal double-quote: " | 
| \? | Literal question mark: ? | 
| \\ | Literal backslash: \ | 
| \0 | Binary zero (NUL, U+0000). | 
| \a | BEL (alarm) character (U+0007). | 
| \b | Backspace (U+0008). | 
| \f | Form feed (FF) (U+000C). | 
| \n | End-of-line (U+000A). | 
| \r | Carriage return (U+000D). | 
| \t | Horizontal tab (U+0009). | 
| \v | Vertical tab (U+000B). | 
| \xnn | Byte value in hexadecimal, where nn is specified as two hexadecimal digits. For example: \xFFrepresents the character with the value 255. | 
| \n\nn\nnn | Byte value in octal. For example: \101represents the character with the value 65 ('A'). Analogous to hexadecimal characters, the largest byte value is\377(=\xFFin hexadecimal or255in decimal) | 
| \unnnn | Unicode character U+nnnn, where nnnn are four hexadecimal digits. For example, \u03B3represents the Unicode character γ (U+03B3 - GREEK SMALL LETTER GAMMA). | 
| \Unnnnnnnn | Unicode character U+nnnnnnnn, where nnnnnnnn are 8 hexadecimal digits. For example, \U0001F603represents the Unicode character U+1F603 (SMILING FACE WITH OPEN MOUTH). | 
| \name | Named character entity from the HTML5 specification. See NamedCharacterEntity. | 
CharacterLiteral:
    ' SingleQuotedCharacter '
SingleQuotedCharacter:
    Character
    EscapeSequence
  Character literals are a single character or escape sequence enclosed by single quotes.
'h' // the letter h '\n' // newline '\\' // the backslash character
IntegerLiteral:
    Integer
    Integer IntegerSuffix
Integer:
    DecimalInteger
    BinaryInteger
    HexadecimalInteger
IntegerSuffix:
    L
    u
    U
    Lu
    LU
    uL
    UL
DecimalInteger:
    0
    NonZeroDigit
    NonZeroDigit DecimalDigitsUS
BinaryInteger:
    BinPrefix BinaryDigitsNoSingleUS
BinPrefix:
    0b
    0B
HexadecimalInteger:
    HexPrefix HexDigitsNoSingleUS
NonZeroDigit:
    1
    2
    3
    4
    5
    6
    7
    8
    9
DecimalDigits:
    DecimalDigit
    DecimalDigit DecimalDigits
DecimalDigitsUS:
    DecimalDigitUS
    DecimalDigitUS DecimalDigitsUS
DecimalDigitsNoSingleUS:
    DecimalDigit
    DecimalDigit DecimalDigitsUS
    DecimalDigitsUS DecimalDigit
DecimalDigitsNoStartingUS:
    DecimalDigit
    DecimalDigit DecimalDigitsUS
DecimalDigit:
    0
    NonZeroDigit
DecimalDigitUS:
    DecimalDigit
    _
BinaryDigitsNoSingleUS:
    BinaryDigit
    BinaryDigit BinaryDigitsUS
    BinaryDigitsUS BinaryDigit
    BinaryDigitsUS BinaryDigit BinaryDigitsUS
BinaryDigitsUS:
    BinaryDigitUS
    BinaryDigitUS BinaryDigitsUS
BinaryDigit:
    0
    1
BinaryDigitUS:
    BinaryDigit
    _
OctalDigit:
    0
    1
    2
    3
    4
    5
    6
    7
HexDigits:
    HexDigit
    HexDigit HexDigits
HexDigitsUS:
    HexDigitUS
    HexDigitUS HexDigitsUS
HexDigitsNoSingleUS:
    HexDigit
    HexDigit HexDigitsUS
    HexDigitsUS HexDigit
HexDigitsNoStartingUS:
    HexDigit
    HexDigit HexDigitsUS
HexDigit:
    DecimalDigit
    HexLetter
HexDigitUS:
    HexDigit
    _
HexLetter:
    a
    b
    c
    d
    e
    f
    A
    B
    C
    D
    E
    F
  Integers can be specified in decimal, binary, or hexadecimal.
Decimal integers are a sequence of decimal digits.
Binary integers are a sequence of binary digits preceded by a ‘0b’ or ‘0B’.
C-style octal integer notation was deemed too easy to mix up with decimal notation; it is only fully supported in string literals. D still supports octal integer literals interpreted at compile time through the std.conv.octal template, as in octal!167.
Hexadecimal integers are a sequence of hexadecimal digits preceded by a ‘0x’ or ‘0X’.
Integers can have embedded ‘_’ characters, which are ignored.
20_000 // leagues under the sea 867_5309 // number on the wall 1_522_000 // thrust of F1 engine (lbf sea level)
Integers can be immediately followed by one ‘L’ or one of ‘u’ or ‘U’ or both. Note that there is no ‘l’ suffix.
The type of the integer is resolved as follows:
| Literal | Type | Usual decimal notation | 
|---|---|
| 0 .. 2_147_483_647 | int | 
| 2_147_483_648 .. 9_223_372_036_854_775_807 | long | Explicit suffixes | 
| 0L .. 9_223_372_036_854_775_807L | long | 
| 0U .. 4_294_967_295U | uint | 
| 4_294_967_296U .. 18_446_744_073_709_551_615U | ulong | 
| 0UL .. 18_446_744_073_709_551_615UL | ulong | Hexadecimal notation | 
| 0x0 .. 0x7FFF_FFFF | int | 
| 0x8000_0000 .. 0xFFFF_FFFF | uint | 
| 0x1_0000_0000 .. 0x7FFF_FFFF_FFFF_FFFF | long | 
| 0x8000_0000_0000_0000 .. 0xFFFF_FFFF_FFFF_FFFF | ulong | Hexadecimal notation with explicit suffixes | 
| 0x0L .. 0x7FFF_FFFF_FFFF_FFFFL | long | 
| 0x8000_0000_0000_0000L .. 0xFFFF_FFFF_FFFF_FFFFL | ulong | 
| 0x0U .. 0xFFFF_FFFFU | uint | 
| 0x1_0000_0000U .. 0xFFFF_FFFF_FFFF_FFFFU | ulong | 
| 0x0UL .. 0xFFFF_FFFF_FFFF_FFFFUL | ulong | 
An integer literal may not exceed those values.
Best Practices: Octal integer notation is not supported in integer literals. However, octal integer literals can be interpreted at compile time through thestd.conv.octal template, as in octal!167.    FloatLiteral:
    Float
    Float Suffix
    Integer FloatSuffix
    Integer ImaginarySuffix
    Integer FloatSuffix ImaginarySuffix
    Integer RealSuffix ImaginarySuffix
Float:
    DecimalFloat
    HexFloat
DecimalFloat:
    LeadingDecimal .
    LeadingDecimal . DecimalDigits
    DecimalDigits . DecimalDigitsNoStartingUS DecimalExponent
    . DecimalInteger
    . DecimalInteger DecimalExponent
    LeadingDecimal DecimalExponent
DecimalExponent
    DecimalExponentStart DecimalDigitsNoSingleUS
DecimalExponentStart
    e
    E
    e+
    E+
    e-
    E-
HexFloat:
    HexPrefix HexDigitsNoSingleUS . HexDigitsNoStartingUS HexExponent
    HexPrefix . HexDigitsNoStartingUS HexExponent
    HexPrefix HexDigitsNoSingleUS HexExponent
HexPrefix:
    0x
    0X
HexExponent:
    HexExponentStart DecimalDigitsNoSingleUS
HexExponentStart:
    p
    P
    p+
    P+
    p-
    P-
Suffix:
    FloatSuffix
    RealSuffix
    ImaginarySuffix
    FloatSuffix ImaginarySuffix
    RealSuffix ImaginarySuffix
FloatSuffix:
    f
    F
RealSuffix:
    L
ImaginarySuffix:
    i
LeadingDecimal:
    DecimalInteger
    0 DecimalDigitsNoSingleUS
  Floats can be in decimal or hexadecimal format.
Hexadecimal floats are preceded by a 0x or 0X and the exponent is a p or P followed by a decimal number serving as the exponent of 2.
Floating literals can have embedded ‘_’ characters, which are ignored.
2.645_751 6.022140857E+23 6_022.140857E+20 6_022_.140_857E+20_
Floating literals with no suffix are of type double. They can be followed by one f, F, or L suffix. The f or F suffix types it is a float, and L types it is a real. 
If a floating literal is followed by i, then it is an ireal (imaginary) type.
Examples:
0x1.FFFFFFFFFFFFFp1023 // double.max 0x1p-52 // double.epsilon 1.175494351e-38F // float.min 6.3i // idouble 6.3 6.3fi // ifloat 6.3 6.3Li // ireal 6.3
The literal may not exceed the range of the type. The literal is rounded to fit into the significant digits of the type.
If a floating literal has a . and a type suffix, at least one digit must be in-between:
1f; // OK, float 1.f; // error 1.; // OK, double
Keywords are reserved identifiers.
Keyword:
    abstract
    alias
    align
    asm
    assert
    auto
    body
    bool
    break
    byte
    case
    cast
    catch
    cdouble
    cent
    cfloat
    char
    class
    const
    continue
    creal
    dchar
    debug
    default
    delegate
    delete (deprecated)
    deprecated
    do
    double
    else
    enum
    export
    extern
    false
    final
    finally
    float
    for
    foreach
    foreach_reverse
    function
    goto
    idouble
    if
    ifloat
    immutable
    import
    in
    inout
    int
    interface
    invariant
    ireal
    is
    lazy
    long
    macro (reserved)
    mixin
    module
    new
    nothrow
    null
    out
    override
    package
    pragma
    private
    protected
    public
    pure
    real
    ref
    return
    scope
    shared
    short
    static
    struct
    super
    switch
    synchronized
    template
    this
    throw
    true
    try
    typeid
    typeof
    ubyte
    ucent
    uint
    ulong
    union
    unittest
    ushort
    version
    void
    wchar
    while
    with
    __FILE__
    __FILE_FULL_PATH__
    __MODULE__
    __LINE__
    __FUNCTION__
    __PRETTY_FUNCTION__
    __gshared
    __traits
    __vector
    __parameters
   These tokens are replaced with other tokens according to the following table:
| Special Token | Replaced with | 
|---|---|
| __DATE__ | string literal of the date of compilation "mmm dd yyyy" | 
| __EOF__ | sets the scanner to the end of the file | 
| __TIME__ | string literal of the time of compilation "hh:mm:ss" | 
| __TIMESTAMP__ | string literal of the date and time of compilation "www mmm dd hh:mm:ss yyyy" | 
| __VENDOR__ | Compiler vendor string | 
| __VERSION__ | Compiler version as an integer | 
__VENDOR__ and the replacement integer value for __VERSION__.   SpecialTokenSequence:
    # line IntegerLiteral EndOfLine
    # line IntegerLiteral Filespec EndOfLine
Filespec:
    " Characters "
  Special token sequences are processed by the lexical analyzer, may appear between any other tokens, and do not affect the syntax parsing.
There is currently only one special token sequence, #line. 
This sets the current source line number to IntegerLiteral, and optionally the current source file name to Filespec, beginning with the next line of source text.
The backslash character is not treated specially inside Filespec strings.
For example:
int #line 6 "foo\bar" x; // this is now line 6 of file foo\barImplementation Defined: The source file and line number is typically used for printing error messages and for mapping generated code back to the source for the symbolic debugging output.
    © 1999–2019 The D Language Foundation
Licensed under the Boost License 1.0.
    https://dlang.org/spec/lex.html