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/Deno

GPUPrimitiveState

interface GPUPrimitiveState {
clampDepth?: boolean;
cullMode?: GPUCullMode;
frontFace?: GPUFrontFace;
stripIndexFormat?: GPUIndexFormat;
}

Properties

clampDepth?: boolean
cullMode?: GPUCullMode
frontFace?: GPUFrontFace
stripIndexFormat?: GPUIndexFormat