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/Deno

GPUTextureViewDescriptor

interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
arrayLayerCount?: number;
aspect?: GPUTextureAspect;
baseArrayLayer?: number;
baseMipLevel?: number;
format?: GPUTextureFormat;
mipLevelCount?: number;
}

Properties

arrayLayerCount?: number
baseArrayLayer?: number
baseMipLevel?: number
mipLevelCount?: number