The updatePlaybackRate()
method of the Web Animations API's Animation
Interface sets the speed of an animation after first synchronizing its playback position.
In some cases, an animation may run on a separate thread or process and will continue updating even while long-running JavaScript delays the main thread. In such a case, setting the playbackRate
on the animation directly may cause the animation's playback position to jump since its playback position on the main thread may have drifted from the playback position where it is currently running.
updatePlaybackRate()
is an asynchronous method that sets the speed of an animation after synchronizing with its current playback position, ensuring that the resulting change in speed does not produce a sharp jump. After calling updatePlaybackRate()
the animation's playbackRate
is not immediately updated. It will be updated once the animation's ready
promise is resolved.