This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2021.
The listener property of the BaseAudioContext interface returns an AudioListener object that can then be used for implementing 3D audio spatialization.
An AudioListener object.
Note: For a full Web Audio spatialization example, see our panner-node demo.
const audioCtx = new AudioContext(); // Older webkit/blink browsers require a prefix // … const myListener = audioCtx.listener;
| Specification |
|---|
| Web Audio API> # dom-baseaudiocontext-listener> |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | |
listener |
14 | 12 | 25 | 15 | 6 | 18 | 25 | 14 | 6 | 1.0 | 4.4.3 | 6 |
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https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext/listener