This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The CanvasRenderingContext2D
.addHitRegion()
method of the Canvas 2D API adds a hit region to the bitmap. This allows you to make hit detection easier, lets you route events to DOM elements, and makes it possible for users to explore the canvas without seeing it.
void ctx.addHitRegion(options);
The options
argument is optional. When provided, it is an Object
which can contain the following properties:
path
Path2D
object describing the area of the hit region. If not provided, the current path is used.fillRule
"nonzero"
).id
parentID
cursor
cursor
to use when the mouse is over this region (defaults to "inherit"
). Inherits the cursor of the parent hit region, if any, or the canvas element's cursor.control
null
.label
null
.role
null
.addHitRegion
methodThis example demonstrates the addHitRegion()
method.
<canvas id="canvas"></canvas>
const canvas = document.getElementById('canvas'); const ctx = canvas.getContext('2d'); canvas.addEventListener('mousemove', function(event) { if(event.region) { alert('ouch, my eye :('); } }); ctx.beginPath(); ctx.arc(100, 100, 75, 0, 2 * Math.PI); ctx.lineWidth = 5; ctx.stroke(); // Eyes ctx.beginPath(); ctx.arc(70, 80, 10, 0, 2 * Math.PI); ctx.arc(130, 80, 10, 0, 2 * Math.PI); ctx.fill(); ctx.addHitRegion({id: "eyes"}); // Mouth ctx.beginPath(); ctx.arc(100, 110, 50, 0, Math.PI); ctx.stroke();
Edit the code below to see your changes update live in the canvas (if you don't see the full smiley, check in the browser compatibility table, if your current browser supports hit regions already, you might need to activate a preference).
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | Yes
|
? | 30
|
No | No | No |
id
|
Yes
|
? | 30
|
No | No | No |
control
|
Yes
|
? | 30
|
No | No | No |
path
|
Yes
|
? | 39
|
No | No | No |
fillRule
|
Yes
|
? | No | No | No | No |
other hit region options | No | ? | No | No | No | No |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | No | No | ? | 30
|
No | No | No |
id
|
No | No | ? | 30 | No | No | No |
control
|
No | No | ? | 30 | No | No | No |
path
|
No | No | ? | 30 | No | No | No |
fillRule
|
No | No | ? | No | No | No | No |
other hit region options | No | No | ? | No | No | No | No |
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/addHitRegion