This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The CanvasRenderingContext2D.measureText() method returns a TextMetrics object that contains information about the measured text (such as its width, for example).
measureText(text)
textThe text string to measure.
A TextMetrics object.
Given this <canvas> element:
<canvas id="canvas"></canvas>
… you can get a TextMetrics object using the following code:
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
let text = ctx.measureText("Hello world");
console.log(text.width); // 56;
| Specification |
|---|
| HTML> # dom-context-2d-measuretext-dev> |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | |
measureText |
2 | 12 | 3.5 | ≤12.1 | 4 | 18 | 4 | ≤12.1 | 3.2 | 1.0 | 4.4 | 3.2 |
CanvasRenderingContext2D
TextMetrics
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https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/measureText