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CanvasRenderingContext2D: moveTo() method

The CanvasRenderingContext2D.moveTo() method of the Canvas 2D API begins a new sub-path at the point specified by the given (x, y) coordinates.

Syntax

js

moveTo(x, y)

Parameters

x

The x-axis (horizontal) coordinate of the point.

y

The y-axis (vertical) coordinate of the point.

Return value

None (undefined).

Examples

Creating multiple sub-paths

This example uses moveTo() to create two sub-paths within a single path. Both sub-paths are then rendered with a single stroke() call.

HTML

html

<canvas id="canvas"></canvas>

JavaScript

The first line begins at (50, 50) and ends at (200, 50). The second line begins at (50, 90) and ends at (280, 120).

js

const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");

ctx.beginPath();
ctx.moveTo(50, 50); // Begin first sub-path
ctx.lineTo(200, 50);
ctx.moveTo(50, 90); // Begin second sub-path
ctx.lineTo(280, 120);
ctx.stroke();

Result

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
moveTo 1 12 1.5 9 11.6 2 4.4 18 4 12 1 1.0

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/moveTo