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CanvasRenderingContext2D: restore() method

The CanvasRenderingContext2D.restore() method of the Canvas 2D API restores the most recently saved canvas state by popping the top entry in the drawing state stack. If there is no saved state, this method does nothing.

For more information about the drawing state, see CanvasRenderingContext2D.save().

Syntax

js

restore()

Parameters

None.

Return value

None (undefined).

Examples

Restoring a saved state

This example uses the save() method to save the current state and restore() to restore it later, so that you are able to draw a rect with the current state later.

HTML

html

<canvas id="canvas"></canvas>

JavaScript

js

const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");

// Save the current state
ctx.save();

ctx.fillStyle = "green";
ctx.fillRect(10, 10, 100, 100);

// Restore to the state saved by the most recent call to save()
ctx.restore();

ctx.fillRect(150, 40, 100, 100);

Result

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
restore 1 12 1.5 9 ≤12.1 2 4.4 18 4 ≤12.1 1 1.0

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/restore