The CanvasRenderingContext2D.shadowOffsetX property of the Canvas 2D API specifies the distance that shadows will be offset horizontally.
Note: Shadows are only drawn if the shadowColor property is set to a non-transparent value. One of the shadowBlur, shadowOffsetX, or shadowOffsetY properties must be non-zero, as well.
A float specifying the distance that shadows will be offset horizontally. Positive values are to the right, and negative to the left. The default value is 0 (no horizontal offset). Infinity and NaN values are ignored.
This example adds a blurred shadow to a rectangle. The shadowColor property sets its color, shadowOffsetX sets its offset 25 units to the right, and shadowBlur gives it a blur level of 10.
HTML
<canvas id="canvas"></canvas>
JavaScript
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
ctx.shadowColor = "red";
ctx.shadowOffsetX = 25;
ctx.shadowBlur = 10;
ctx.fillStyle = "blue";
ctx.fillRect(20, 20, 150, 100);
Result