The CanvasRenderingContext2D.shadowOffsetX
property of the Canvas 2D API specifies the distance that shadows will be offset horizontally.
Note: Shadows are only drawn if the shadowColor
property is set to a non-transparent value. One of the shadowBlur
, shadowOffsetX
, or shadowOffsetY
properties must be non-zero, as well.
A float specifying the distance that shadows will be offset horizontally. Positive values are to the right, and negative to the left. The default value is 0
(no horizontal offset). Infinity
and NaN
values are ignored.
This example adds a blurred shadow to a rectangle. The shadowColor
property sets its color, shadowOffsetX
sets its offset 25 units to the right, and shadowBlur
gives it a blur level of 10.
HTML
<canvas id="canvas"></canvas>
JavaScript
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
ctx.shadowColor = "red";
ctx.shadowOffsetX = 25;
ctx.shadowBlur = 10;
ctx.fillStyle = "blue";
ctx.fillRect(20, 20, 150, 100);
Result