This feature is well established and works across many devices and browser versions. It’s been available across browsers since January 2020.
Note: This feature is available in Web Workers.
The translateSelf() method of the DOMMatrix interface is a mutable transformation method that modifies a matrix. It applies the specified vectors and returns the updated matrix. The default vector is [0, 0, 0].
To translate a matrix without mutating it, see DOMMatrixReadOnly.translate()
translateSelf(translateX, translateY) translateSelf(translateX, translateY, translateZ)
translateXA number representing the abscissa (x-coordinate) of the translating vector.
translateYA number representing the ordinate (y-coordinate) of the translating vector.
translateZ OptionalA number representing the z component of the translating vector. If not supplied, this defaults to 0. If this is anything other than 0, the resulting matrix will be 3D.
Returns itself; the DOMMatrix translated by the given vector.
const matrix = new DOMMatrix(); // create a matrix console.log(matrix.toString()); // output: "matrix(1, 0, 0, 1, 0, 0)" matrix.translateSelf(25, 25); // mutate it console.log(matrix); // output: "matrix(1, 0, 0, 1, 25, 25)"
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | |
translateSelf |
61 | 79 | 33 | 48 | 11 | 61 | 33 | 45 | 11 | 8.0 | 61 | 11 |
DOMMatrixReadOnly.translate()transform propertytranslate property<transform-function> functions transform attributeCanvasRenderingContext2D interface methods
© 2005–2025 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/DOMMatrix/translateSelf