The touched
property of the GamepadButton
interface returns a boolean
indicating whether a button capable of detecting touch is currently touched (true
) or not touched (false
).
If the button is not capable of detecting touch but can return an analog value, the property will be true
if the value is greater than 0
, and false
otherwise. If the button is not capable of detecting touch and can only report a digital value, then it should mirror the GamepadButton.pressed
property.