getPreferredCanvasFormat() method of the
GPU interface returns the optimal canvas texture format for displaying 8-bit depth, standard dynamic range content on the current system.
This is commonly used to provide a
GPUCanvasContext.configure() call with the optimal
format value for the current system. This is recommended — if you don't use the preferred format when configuring the canvas context, you may incur additional overhead, such as additional texture copies, depending on the platform.