Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The getPreferredCanvasFormat()
method of the GPU
interface returns the optimal canvas texture format for displaying 8-bit depth, standard dynamic range content on the current system.
This is commonly used to provide a GPUCanvasContext.configure()
call with the optimal format
value for the current system. This is recommended — if you don't use the preferred format when configuring the canvas context, you may incur additional overhead, such as additional texture copies, depending on the platform.