This feature is not Baseline because it does not work in some of the most widely-used browsers.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
Note: This feature is available in Web Workers.
The getPreferredCanvasFormat() method of the GPU interface returns the optimal canvas texture format for displaying 8-bit depth, standard dynamic range content on the current system.
This is commonly used to provide a GPUCanvasContext.configure() call with the optimal format value for the current system. This is recommended — if you don't use the preferred format when configuring the canvas context, you may incur additional overhead, such as additional texture copies, depending on the platform.
getPreferredCanvasFormat()
None.
A string indicating a canvas texture format. The value can be rgba8unorm or bgra8unorm.
None.
const canvas = document.querySelector("#gpuCanvas");
const context = canvas.getContext("webgpu");
context.configure({
device,
format: navigator.gpu.getPreferredCanvasFormat(),
alphaMode: "premultiplied",
});
| Specification |
|---|
| WebGPU> # dom-gpu-getpreferredcanvasformat> |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | |
getPreferredCanvasFormat |
113Currently supported on ChromeOS, macOS, and Windows only. |
113Currently supported on ChromeOS, macOS, and Windows only. |
141Currently supported on Windows only, in all contexts except for service workers. |
99Currently supported on ChromeOS, macOS, and Windows only. |
26 | 121 | No | 81 | 26 | 25.0 | 121 | 26 |
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https://developer.mozilla.org/en-US/docs/Web/API/GPU/getPreferredCanvasFormat