Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The getMappedRange()
method of the GPUBuffer
interface returns an ArrayBuffer
containing the mapped contents of the GPUBuffer
in the specified range.
This can only happen once the GPUBuffer
has been successfully mapped with GPUBuffer.mapAsync()
(this can be checked via GPUBuffer.mapState
). While the GPUBuffer
is mapped it cannot be used in any GPU commands.
When you have finished working with the GPUBuffer
values, call GPUBuffer.unmap()
to unmap it, making it accessible to the GPU again.