Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
 The label property of the GPUBuffer interface provides a label that can be used to identify the object, for example in GPUError messages or console warnings. 
This can be set by providing a label property in the descriptor object passed into the originating GPUDevice.createBuffer() call, or you can get and set it directly on the GPUBuffer object.