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GPUCanvasContext: getCurrentTexture() method

Limited availability

This feature is not Baseline because it does not work in some of the most widely-used browsers.

Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.

Note: This feature is available in Web Workers.

The getCurrentTexture() method of the GPUCanvasContext interface returns the next GPUTexture to be composited to the document by the canvas context.

Syntax

getCurrentTexture()

Parameters

None.

Return value

A GPUTexture object instance.

Exceptions

InvalidStateError DOMException

Thrown if getCurrentTexture() is called on the canvas context before it is configured (i.e., before GPUCanvasContext.configure() has been called).

Examples

const canvas = document.querySelector("#gpuCanvas");
const context = canvas.getContext("webgpu");

context.configure({
  device,
  format: navigator.gpu.getPreferredCanvasFormat(),
  alphaMode: "premultiplied",
});

// …
// Later on
const commandEncoder = device.createCommandEncoder();

const renderPassDescriptor = {
  colorAttachments: [
    {
      clearValue: [0, 0, 0, 1], // Opaque black
      loadOp: "clear",
      storeOp: "store",
      view: context.getCurrentTexture().createView(),
    },
  ],
};

const passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Opera Safari Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet WebView Android WebView on iOS
getCurrentTexture
113Currently supported on ChromeOS, macOS, and Windows only.
113Currently supported on ChromeOS, macOS, and Windows only.
141Currently supported on Windows only, in all contexts except for service workers.
99Currently supported on ChromeOS, macOS, and Windows only.
26 121 No 81 26 25.0 121 26

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/GPUCanvasContext/getCurrentTexture