Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The label
read-only property of the GPUCommandBuffer
interface is a string providing a label that can be used to identify the object, for example in GPUError
messages or console warnings.
This can be set by providing a label
property in the descriptor object passed into the originating GPUCommandEncoder.finish()
call, or you can get and set it directly on the GPUCommandBuffer
object.