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GPUDevice: label property

Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The label read-only property of the GPUDevice interface is a string providing a label that can be used to identify the object, for example in GPUError messages or console warnings.

Value

A string. If no label value has previously been set, getting the label returns an empty string.

Examples

js

async function init() {
  if (!navigator.gpu) {
    throw Error("WebGPU not supported.");
  }

  const adapter = await navigator.gpu.requestAdapter();
  if (!adapter) {
    throw Error("Couldn't request WebGPU adapter.");
  }

  // Create a GPUDevice
  const device = await adapter.requestDevice();

  // Set a label
  device.label = "mylabel";

  // Get a label
  console.log(device.label);

  // ...
}

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
label
113Currently supported on ChromeOS, macOS, and Windows only.
113Currently supported on ChromeOS, macOS, and Windows only.
previewCurrently supported on Linux and Windows only.
No
99Currently supported on ChromeOS, macOS, and Windows only.
No No No No No No No

See also

© 2005–2023 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/GPUDevice/label