W3cubDocs

/Web APIs

GPUExternalTexture

Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The GPUExternalTexture interface of the WebGPU API represents a wrapper object containing an HTMLVideoElement snapshot that can be used as a texture in GPU rendering operations.

A GPUExternalTexture object instance is created using GPUDevice.importExternalTexture().

Instance properties

label Experimental

A string providing a label that can be used to identify the object, for example in GPUError messages or console warnings.

Examples

In the WebGPU samples Video Uploading sample, a GPUExternalTexture object (created via a GPUDevice.importExternalTexture() call) is used as the value of a bind group entry resource, specified when creating a GPUBindGroup via a GPUDevice.createBindGroup() call:

js

//...
const uniformBindGroup = device.createBindGroup({
  layout: pipeline.getBindGroupLayout(0),
  entries: [
    {
      binding: 1,
      resource: sampler,
    },
    {
      binding: 2,
      resource: device.importExternalTexture({
        source: video,
      }),
    },
  ],
});
//...

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
GPUExternalTexture
113Currently supported on ChromeOS, macOS, and Windows only.
113Currently supported on ChromeOS, macOS, and Windows only.
No No
99Currently supported on ChromeOS, macOS, and Windows only.
No No No No No No No
label
113Currently supported on ChromeOS, macOS, and Windows only.
113Currently supported on ChromeOS, macOS, and Windows only.
No No
99Currently supported on ChromeOS, macOS, and Windows only.
No No No No No No No

See also

© 2005–2023 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/GPUExternalTexture