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GPURenderBundleEncoder: insertDebugMarker() method

Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The insertDebugMarker() method of the GPURenderBundleEncoder interface marks a specific point in a series of encoded render bundle pass commands with a label.

This could be used for telemetry, or may be utilized in GPUError messages, browser dev tools, or other services in the future to help with debugging.

Note: This method is functionally identical to its equivalent on GPURenderPassEncoderInsertDebugMarker().

Syntax

js

insertDebugMarker(markerLabel)

Parameters

markerLabel

A string representing the label to insert.

Return value

None (Undefined).

Examples

js

// ...

bundleEncoder.insertDebugMarker("mymarker");

// ...

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
insertDebugMarker
113Currently supported on ChromeOS, macOS, and Windows only.
113Currently supported on ChromeOS, macOS, and Windows only.
previewCurrently supported on Linux and Windows only.
No
99Currently supported on ChromeOS, macOS, and Windows only.
No No No No No No No

See also

© 2005–2023 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/GPURenderBundleEncoder/insertDebugMarker