Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The mipLevelCount
read-only property of the GPUTexture
interface represents the number of mip levels of the GPUTexture
.
This is set via the mipLevelCount
property in the descriptor object passed into the originating GPUDevice.createTexture()
call. If omitted, this defaults to 1.