The animationiteration
event is fired when an iteration of a CSS Animation ends, and another one begins. This event does not occur at the same time as the animationend
event, and therefore does not occur for animations with an animation-iteration-count
of one.
This code uses animationiteration
to keep track of the number of iterations an animation has completed:
const animated = document.querySelector('.animated');
let iterationCount = 0;
animated.addEventListener('animationiteration', () => {
iterationCount++;
console.log(`Animation iteration count: ${iterationCount}`);
});
The same, but using the onanimationiteration
event handler property:
const animated = document.querySelector('.animated');
let iterationCount = 0;
animated.onanimationiteration = () => {
iterationCount++;
console.log(`Animation iteration count: ${iterationCount}`);
};
HTML
<div class="animation-example">
<div class="container">
<p class="animation">You chose a cold night to visit our planet.</p>
</div>
<button class="activate" type="button">Activate animation</button>
<div class="event-log"></div>
</div>
CSS
.container {
height: 3rem;
}
.event-log {
width: 25rem;
height: 2rem;
border: 1px solid black;
margin: 0.2rem;
padding: 0.2rem;
}
.animation.active {
animation-duration: 2s;
animation-name: slidein;
animation-iteration-count: 2;
}
@keyframes slidein {
from {
transform: translateX(100%) scaleX(3);
}
to {
transform: translateX(0) scaleX(1);
}
}
JS
const animation = document.querySelector('p.animation');
const animationEventLog = document.querySelector('.animation-example>.event-log');
const applyAnimation = document.querySelector('.animation-example>button.activate');
let iterationCount = 0;
animation.addEventListener('animationstart', () => {
animationEventLog.textContent = `${animationEventLog.textContent}'animation started' `;
});
animation.addEventListener('animationiteration', () => {
iterationCount++;
animationEventLog.textContent = `${animationEventLog.textContent}'animation iterations: ${iterationCount}' `;
});
animation.addEventListener('animationend', () => {
animationEventLog.textContent = `${animationEventLog.textContent}'animation ended'`;
animation.classList.remove('active');
applyAnimation.textContent = "Activate animation";
});
animation.addEventListener('animationcancel', () => {
animationEventLog.textContent = `${animationEventLog.textContent}'animation canceled'`;
});
applyAnimation.addEventListener('click', () => {
animation.classList.toggle('active');
animationEventLog.textContent = '';
iterationCount = 0;
let active = animation.classList.contains('active');
if (active) {
applyAnimation.textContent = "Cancel animation";
} else {
applyAnimation.textContent = "Activate animation";
}
});
Result