This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The OES_element_index_uint extension is part of the WebGL API and adds support for gl.UNSIGNED_INT types to WebGLRenderingContext.drawElements().
WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.
Note: This extension is only available to WebGL1 contexts. In WebGL2, the functionality of this extension is available on the WebGL2 context by default.
This extension extends WebGLRenderingContext.drawElements():
type parameter now accepts gl.UNSIGNED_INT.const ext = gl.getExtension("OES_element_index_uint");
gl.drawElements(gl.POINTS, 8, gl.UNSIGNED_INT, 0);
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | |
OES_element_index_uint |
24 | 12 | 24 | 15 | 8 | 25 | 24 | 14 | 8 | 1.5 | 4.4 | 8 |
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https://developer.mozilla.org/en-US/docs/Web/API/OES_element_index_uint