The WebGL2RenderingContext.drawRangeElements() method of the WebGL API renders primitives from array data in a given range.
The WebGL2RenderingContext.drawRangeElements() method of the WebGL API renders primitives from array data in a given range.
js
drawRangeElements(mode, start, end, count, type, offset)
mode A GLenum specifying the type primitive to render. Possible values are:
gl.POINTS: Draws a single dot.gl.LINE_STRIP: Draws a straight line to the next vertex.gl.LINE_LOOP: Draws a straight line to the next vertex, and connects the last vertex back to the first. gl.LINES: Draws a line between a pair of vertices.gl.TRIANGLE_STRIPgl.TRIANGLE_FANgl.TRIANGLES: Draws a triangle for a group of three vertices.start A GLuint specifying the minimum array index contained in offset.
end A GLuint specifying the maximum array index contained in offset.
countA GLsizei specifying the number of elements to be rendered.
type A GLenum specifying the type of the values in the element array buffer. Possible values are:
gl.UNSIGNED_BYTEgl.UNSIGNED_SHORTgl.UNSIGNED_INToffset A GLintptr specifying an offset in the element array buffer. Must be a valid multiple of the size of the given type.
None (undefined).
mode is not one of the accepted values, a gl.INVALID_ENUM error is thrown. offset is a valid multiple of the size of the given type, a gl.INVALID_OPERATION error is thrown. count is negative, a gl.INVALID_VALUE error is thrown.js
gl.drawRangeElements(gl.POINTS, 0, 7, 8, gl.UNSIGNED_BYTE, 0);
| Specification |
|---|
| WebGL 2.0 Specification # 3.7.9 |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
drawRangeElements |
56 | 79 | 51 | No | 43 | 15 | 58 | 58 | 51 | 43 | 15 | 7.0 |
© 2005–2023 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/drawRangeElements