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WebGL2RenderingContext: uniformBlockBinding() method

The WebGL2RenderingContext.uniformBlockBinding() method of the WebGL 2 API assigns binding points for active uniform blocks.

Syntax

js

uniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding)

Parameters

program

A WebGLProgram containing the active uniform block whose binding to assign.

uniformBlockIndex

A GLuint specifying the index of the active uniform block within the program.

uniformBlockBinding

A GLuint specifying the binding point to which to bind the uniform block.

Return value

None (undefined).

Examples

js

gl.uniformBlockBinding(program, 0, 1);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
uniformBlockBinding 56 79 51 No 43 15 58 58 51 43 15 7.0

See also

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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/uniformBlockBinding