W3cubDocs

/DOM

WEBGL compressed texture atc

The WEBGL_compressed_texture_atc extension is part of the WebGL API and exposes 3 ATC compressed texture formats. ATC is a proprietary compression algorithm for compressing textures on handheld devices.

Compressed textures reduce the amount of memory needed to store a texture on the GPU, allowing for higher resolution textures or more of the same resolution textures.

WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.

Availability: ATC compression is typically available on mobile devices with Adreno GPUs, that are currently only built into Qualcomm Snapdragon devices.

This extension is available to both, WebGL1 and WebGL2 contexts.

Constants

The compressed texture formats are exposed by 3 constants and can be used in two functions: compressedTexImage2D() and compressedTexSubImage2D().

ext.COMPRESSED_RGB_ATC_WEBGL
Compresses RGB textures with no alpha channel.
ext.COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL
Compresses RGBA textures using explicit alpha encoding (useful when alpha transitions are sharp).
ext.COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL
Compresses RGBA textures using interpolated alpha encoding (useful when alpha transitions are gradient).

Examples

var ext = gl.getExtension('WEBGL_compressed_texture_atc');

var texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);

gl.compressedTexImage2D(gl.TEXTURE_2D, 0, ext.COMPRESSED_RGB_ATC_WEBGL, 512, 512, 0, textureData); 

Specifications

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support ? No 18
18
? — 58
Prefixed
Prefixed Requires the vendor prefix: MOZ_
? ? ?
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support ? ? No ? ? ? ?

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_compressed_texture_atc