The read-only WebGLContextEvent.statusMessage
property contains additional event status information, or is an empty string if no additional information is available.
The read-only WebGLContextEvent.statusMessage
property contains additional event status information, or is an empty string if no additional information is available.
The statusMessage
property can contain a platform dependent string with details of an event. This can occur, for example, if the webglcontextcreationerror
event is fired.
js
const canvas = document.getElementById("canvas"); const gl = canvas.getContext("webgl"); canvas.addEventListener( "webglcontextcreationerror", (e) => { console.log( `WebGL context creation failed: ${e.statusMessage || "Unknown error"}`, ); }, false, );
Specification |
---|
WebGL Specification # 5.15.1 |
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
statusMessage |
9 | 12 | 49 | 11 | 12 | 5.1 | 4.4 | 25 | 49 | 12 | 8 | 1.5 |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLContextEvent/statusMessage