The WebGLRenderingContext.finish()
method of the WebGL API blocks execution until all previously called commands are finished.
The WebGLRenderingContext.finish()
method of the WebGL API blocks execution until all previously called commands are finished.
js
finish()
None.
None (undefined
).
Specification |
---|
WebGL Specification # 5.14.11 |
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
finish |
9 | 12 | 4 | 11 | 12 | 5.1 | 4.4.3 | 25 | 4 | 12 | 8 | 1.5 |
WebGLRenderingContext.flush()
finish()
as it may slow down your main rendering loop)
© 2005–2023 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/finish