This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.getActiveAttrib() method of the WebGL API returns a WebGLActiveInfo object containing size, type, and name of a vertex attribute. It is generally used when querying unknown attributes either for debugging or generic library creation.
getActiveAttrib(program, index)
programA WebGLProgram containing the vertex attribute.
indexA GLuint specifying the index of the vertex attribute to get. This value is an index 0 to N - 1 as returned by gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES).
A WebGLActiveInfo object.
const numAttribs = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES);
for (let i = 0; i < numAttribs; ++i) {
const info = gl.getActiveAttrib(program, i);
console.log("name:", info.name, "type:", info.type, "size:", info.size);
}
| Specification |
|---|
| WebGL Specification> # 5.14.10> |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | |
getActiveAttrib |
9 | 12 | 4 | 12 | 5.1 | 25 | 4 | 12 | 8 | 1.5 | 4.4.3 | 8 |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getActiveAttrib