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WebGLRenderingContext: shaderSource() method

The WebGLRenderingContext.shaderSource() method of the WebGL API sets the source code of a WebGLShader.

Syntax

js

shaderSource(shader, source)

Parameters

shader

A WebGLShader object in which to set the source code.

source

A string containing the GLSL source code to set.

Return value

None (undefined).

Examples

js

const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);

const source = gl.getShaderSource(shader);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
shaderSource 9 12 4 11 12 5.1 4.4.3 25 4 12 8 1.5

See also

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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/shaderSource