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Writing a WebSocket server in Java

This example shows you how to create a WebSocket API server using Oracle Java.

Although other server-side languages can be used to create a WebSocket server, this example uses Oracle Java to simplify the example code.

This server conforms to RFC 6455, so it only handles connections from Chrome version 16, Firefox 11, IE 10 and higher.

First steps

WebSockets communicate over a TCP (Transmission Control Protocol) connection. Java's ServerSocket class is located in the java.net package.

ServerSocket

The ServerSocket constructor accepts a single parameter port of type int.

When you instantiate the ServerSocket class, it is bound to the port number you specified by the port argument.

Here's an implementation split into parts:

java

import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.ServerSocket;
import java.net.Socket;
import java.security.MessageDigest;
import java.security.NoSuchAlgorithmException;
import java.util.Base64;
import java.util.Scanner;
import java.util.regex.Matcher;
import java.util.regex.Pattern;

public class WebSocket {
  public static void main(String[] args) throws IOException, NoSuchAlgorithmException {
    ServerSocket server = new ServerSocket(80);
    try {
      System.out.println("Server has started on 127.0.0.1:80.\r\nWaiting for a connection…");
      Socket client = server.accept();
      System.out.println("A client connected.");

Socket Methods

java.net.Socket.getInputStream()

Returns an input stream for this socket.

java.net.Socket.getOutputStream()

Returns an output stream for this socket.

OutputStream Methods

java

write(byte[] b, int off, int len)

Writes len bytes from the specified byte array starting at offset off to this output stream.

InputStream Methods

java

read(byte[] b, int off, int len)

Reads up to len bytes of data from the input stream into an array of bytes.

Let us extend our example.

java

InputStream in = client.getInputStream();
OutputStream out = client.getOutputStream();
Scanner s = new Scanner(in, "UTF-8");

Handshaking

When a client connects to a server, it sends a GET request to upgrade the connection to a WebSocket from a simple HTTP request. This is known as handshaking.

java

try {
  String data = s.useDelimiter("\\r\\n\\r\\n").next();
  Matcher get = Pattern.compile("^GET").matcher(data);

Creating the response is easier than understanding why you must do it in this way.

You must,

  1. Obtain the value of Sec-WebSocket-Key request header without any leading and trailing whitespace
  2. Link it with "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"
  3. Compute SHA-1 and Base64 code of it
  4. Write it back as value of Sec-WebSocket-Accept response header as part of an HTTP response.

java

if (get.find()) {
  Matcher match = Pattern.compile("Sec-WebSocket-Key: (.*)").matcher(data);
  match.find();
  byte[] response = ("HTTP/1.1 101 Switching Protocols\r\n"
    + "Connection: Upgrade\r\n"
    + "Upgrade: websocket\r\n"
    + "Sec-WebSocket-Accept: "
    + Base64.getEncoder().encodeToString(MessageDigest.getInstance("SHA-1").digest((match.group(1) + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11").getBytes("UTF-8")))
    + "\r\n\r\n").getBytes("UTF-8");
  out.write(response, 0, response.length);

Decoding messages

After a successful handshake, client can send messages to the server, but now these are encoded.

If we send "abcdef", we get these bytes:

129 134 167 225 225 210 198 131 130 182 194 135
  • 129:
    FIN (Is this the whole message?) RSV1 RSV2 RSV3 Opcode
    1 0 0 0 0x1=0001
    FIN: You can send your message in frames, but now keep things simple. Opcode 0x1 means this is a text. Full list of Opcodes
  • 134: If the second byte minus 128 is between 0 and 125, this is the length of the message. If it is 126, the following 2 bytes (16-bit unsigned integer), if 127, the following 8 bytes (64-bit unsigned integer, the most significant bit MUST be 0) are the length.

    Note: It can take 128 because the first bit is always 1.

  • 167, 225, 225 and 210 are the bytes of the key to decode. It changes every time.
  • The remaining encoded bytes are the message.

Decoding algorithm

decoded byte = encoded byte XOR (position of encoded byte BITWISE AND 0x3)th byte of key

Example in Java:

java

          byte[] decoded = new byte[6];
          byte[] encoded = new byte[] { (byte) 198, (byte) 131, (byte) 130, (byte) 182, (byte) 194, (byte) 135 };
          byte[] key = new byte[] { (byte) 167, (byte) 225, (byte) 225, (byte) 210 };
          for (int i = 0; i < encoded.length; i++) {
            decoded[i] = (byte) (encoded[i] ^ key[i & 0x3]);
          }
        }
      } finally {
        s.close();
      }
    } finally {
      server.close();
    }
  }
}

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https://developer.mozilla.org/en-US/docs/Web/API/WebSockets_API/Writing_a_WebSocket_server_in_Java