The gamepadconnected event is fired when the browser detects that a gamepad has been connected or the first time a button/axis of the gamepad is used.
<window>)| Property | Type | Description |
|---|---|---|
target Read only
| EventTarget | The event target (the topmost target in the DOM tree). |
type Read only
| DOMString | The type of event. |
bubbles Read only
| Boolean | Whether the event normally bubbles or not. |
cancelable Read only
| Boolean | Whether the event is cancellable or not. |
gamepad Read only
| Gamepad | The single gamepad attribute provides access to the associated gamepad data for this event. |
// Note that the API is still vendor-prefixed in browsers implementing it
window.addEventListener("gamepadconnected", function( event ) {
// All buttons and axes values can be accessed through
event.gamepad;
});
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/Events/gamepadconnected