Good applications and user interfaces are all about feedback. If the user does not get enough feedback they will probably end up hating the application. Flask provides a really simple way to give feedback to a user with the flashing system. The flashing system basically makes it possible to record a message at the end of a request and access it next request and only next request. This is usually combined with a layout template that does this. Note that browsers and sometimes web servers enforce a limit on cookie sizes. This means that flashing messages that are too large for session cookies causes message flashing to fail silently.
So here is a full example:
from flask import Flask, flash, redirect, render_template, \ request, url_for app = Flask(__name__) app.secret_key = b'_5#y2L"F4Q8z\n\xec]/' @app.route('/') def index(): return render_template('index.html') @app.route('/login', methods=['GET', 'POST']) def login(): error = None if request.method == 'POST': if request.form['username'] != 'admin' or \ request.form['password'] != 'secret': error = 'Invalid credentials' else: flash('You were successfully logged in') return redirect(url_for('index')) return render_template('login.html', error=error)
And here is the layout.html
template which does the magic:
<!doctype html> <title>My Application</title> {% with messages = get_flashed_messages() %} {% if messages %} <ul class=flashes> {% for message in messages %} <li>{{ message }}</li> {% endfor %} </ul> {% endif %} {% endwith %} {% block body %}{% endblock %}
Here is the index.html
template which inherits from layout.html
:
{% extends "layout.html" %} {% block body %} <h1>Overview</h1> <p>Do you want to <a href="{{ url_for('login') }}">log in?</a> {% endblock %}
And here is the login.html
template which also inherits from layout.html
:
{% extends "layout.html" %} {% block body %} <h1>Login</h1> {% if error %} <p class=error><strong>Error:</strong> {{ error }} {% endif %} <form method=post> <dl> <dt>Username: <dd><input type=text name=username value="{{ request.form.username }}"> <dt>Password: <dd><input type=password name=password> </dl> <p><input type=submit value=Login> </form> {% endblock %}
New in version 0.3.
It is also possible to provide categories when flashing a message. The default category if nothing is provided is 'message'
. Alternative categories can be used to give the user better feedback. For example error messages could be displayed with a red background.
To flash a message with a different category, just use the second argument to the flash()
function:
flash(u'Invalid password provided', 'error')
Inside the template you then have to tell the get_flashed_messages()
function to also return the categories. The loop looks slightly different in that situation then:
{% with messages = get_flashed_messages(with_categories=true) %} {% if messages %} <ul class=flashes> {% for category, message in messages %} <li class="{{ category }}">{{ message }}</li> {% endfor %} </ul> {% endif %} {% endwith %}
This is just one example of how to render these flashed messages. One might also use the category to add a prefix such as <strong>Error:</strong>
to the message.
New in version 0.9.
Optionally you can pass a list of categories which filters the results of get_flashed_messages()
. This is useful if you wish to render each category in a separate block.
{% with errors = get_flashed_messages(category_filter=["error"]) %} {% if errors %} <div class="alert-message block-message error"> <a class="close" href="#">×</a> <ul> {%- for msg in errors %} <li>{{ msg }}</li> {% endfor -%} </ul> </div> {% endif %} {% endwith %}
© 2007–2020 Pallets
Licensed under the BSD 3-clause License.
https://flask.palletsprojects.com/en/1.1.x/patterns/flashing/