+load
is to be used only as a last resort. Because it is executed very early, most of the Objective-C runtime machinery will not be ready when +load
is executed; hence +load
works best for executing C code that is independent on the Objective-C runtime.
The +load
implementation in the GNU runtime guarantees you the following things:
+load
implementation of all super classes of a class are executed before the +load
of that class is executed; +load
implementation of a class is executed before the +load
implementation of any category. In particular, the following things, even if they can work in a particular case, are not guaranteed:
@"this is a
constant string"
); You should make no assumptions about receiving +load
in sibling classes when you write +load
of a class. The order in which sibling classes receive +load
is not guaranteed.
The order in which +load
and +initialize
are called could be problematic if this matters. If you don’t allocate objects inside +load
, it is guaranteed that +load
is called before +initialize
. If you create an object inside +load
the +initialize
method of object’s class is invoked even if +load
was not invoked. Note if you explicitly call +load
on a class, +initialize
will be called first. To avoid possible problems try to implement only one of these methods.
The +load
method is also invoked when a bundle is dynamically loaded into your running program. This happens automatically without any intervening operation from you. When you write bundles and you need to write +load
you can safely create and send messages to objects whose classes already exist in the running program. The same restrictions as above apply to classes defined in bundle.
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Licensed under the GNU Free Documentation License, Version 1.3.
https://gcc.gnu.org/onlinedocs/gcc-12.2.0/gcc/What-you-can-and-what-you-cannot-do-in-_002bload.html