/Godot 3.0


Inherits: AudioEffect < Resource < Reference < Object

Category: Core

Brief Description

Adds a Amplify audio effect to an Audio bus.

Increases or decreases the volume of the selected audio bus.

Member Variables

float volume_db - Amount of amplification. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24. Default value: 0.


Increases or decreases the volume being routed through the audio bus.

© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.