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CircleShape2D

Inherits: Shape2D < Resource < Reference < Object

Category: Core

Brief Description

Circular shape for 2D collisions.

Member Variables

float radius - The circle’s radius.

Description

Circular shape for 2D collisions. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.

© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.0/classes/class_circleshape2d.html